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Old 08-24-08, 09:37 PM   #10
Captain Vlad
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Join Date: Mar 2005
Location: Pollard, Oklahoma
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Quote:
Originally Posted by tater
Even battles in RTS games are sped up. Or do napoleonic battles take days sometimes (real days)?
I've even seen that problem even in turn based games, with multiple days of a particular battle being their own scenario, without any carry over of casualties, morale, etc. And these weren't crap games, either. Ever play Age of Rifles?

Day and night cycles and other such would be a neat thing to see in a Total War type game, though it does beg the question on whether that level of 'single battle' detail would serve that kind of game.

Quote:
As for age of fighting sail, I keep seeing games that LOOK fantastic, and I wish they were built with the bones to make them realistic.
Might be marketing more than anything else. While it's entirely realistic to be at the mercy of the wind, how many people want to play a game where that's accurately simulated?
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