Quote:
Originally Posted by Dutch
Oh wow I had no idea a dev was in here! It no problem at all no need to apologize. Any software is going to have its problems and glitches but from what I have been able to play I am very excited about this game.
You guys keep up the good work don't let a couple of bugs get you down, most of us understand how it is. Thank you for you quick response! I just received an email from you guys this morning, I hope it helps you guys.
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Thanks for understanding and support.
Now about a moral and physical condition of crew. Our game is similar to an iceberg. Behind several simple actions of the player big work disappears.
For example at a shot speed of both ships, a corner between the ships, distance up to the purpose, speed of a shell during the moment of hit, kinetic energy of a shell, a zone of continuous destruction is considered. If the shell gets in the armor calculation of resistance of the armor and a wooden lining joins. What quantity of energy of a shell was absorbed with the armor. Depth and diameter of a hole.
What does the player see? Has guided the cursor of the mouse and has given a command to shoot. All!
Each of the ships has a value of training of crew, a moral condition. They vary during fight. Only the player of this does not see. There can be it a mistake, but we have given the player only those data on the ships and crew which are accessible to the real commander of the ship.
Totem Games