Quote:
Originally Posted by NefariousKoel
I haven't looked at the script commands in ages but couldn't you set up a non-showing neutral base on land somewhere and, at a certain time when you want a new ship to be generated, just make it do a call to see if that neutral location is alive as a prerequisite?
I was wandering around the boards here so thought I'd pipe in.
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What I do is to give the shipping a 'barrier patrol' mission. That way, when they reach the end of their route, they turn around and run it back in reverse. It's an economical way to simulate shipping routes.