I will probably not make any friends here with this statement, but I'd rather have the team to focus the available non-infinite resources on perfecting the U-Boat simulation instead of adding playable surface vessels resulting in a half-baked neither-is-perfect tries-to-be-everything game.
I'm also dreaming of such a game, but I'd rather get one aspect finished than an overpromising feature-creep "Marine Citizen" game.
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