Quote:
Originally Posted by TheGeoff
Good idea - a ballast system failure could definitely be an interesting (and difficult!!) situation to deal with. Not quite sure how to implement it, since there's no actual in-game object representing the ballast tanks, but I'll give it some thought and see what I can come up with.
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A idea for implementing this may be that instead of having pumps, valves etc. to deal with in a failure, there is a buoyancy and depth keeping control panel that can throw a strop now and then.