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Old 09-27-09, 09:58 PM   #92
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
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Quote:
Originally Posted by DarkFish View Post
your ships look absolutely stunning, but I'm missing AO maps (the shipname_O01 textures). You might want to consider adding them as it makes them much better looking.
A good tutorial for automatically creating them using the free 3d editing program Blender: http://www.katsbits.com/htm/tutorial...ng_terrain.htm

Looking forward to this mod
I'm not much good with this sort of thing, but this might be a great time to learn.

As I mentioned, the merchant ships' boats are appearing successfully when I designate them as torpedoes. The problem is that I have to overwrite one of the torpedoes with the boat model.

What I need is a weapons node exclusively designed to launch/fire boats, so that the torpedoes and the boats etc. can coexist. Preferably several different nodes, so that I can spawn different types of boats & passengers. I have been trying for hours to clone the torpedo launcher or create a gun with a boat model as its "shell" - so far, no luck.
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