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Old 03-13-06, 10:47 PM   #15
Pinetree
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Join Date: Feb 2005
Location: New Zealand
Posts: 18
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Quote:
Originally Posted by SubSerpent
Yeah but it isn't too real after all. I just noted in a movie clip that Skybird posted up that someone else made showing a TOW hitting a few twigs hanging from a tree branch and exploding - NOT destroying the twigs or the tree at all. The troops in the game look like something from a 1980's PC game and haven't really been improved upon since SB1 which intially cost the public on release way less than $125.00 and that too was claimed to be a "military trainer". Obviously the game is not worth $125.00 considering MS Flight Sim 2005 is used to train real pilots how to fly and has WAY better graphics and modeling than SBPE. Not to mention that upon release was only $50.00 up to $65.00 for the Tin Case version. Those of you that insist that the game is worth every penny are lying to yourselves and know better but don't have the guts or are too spoiled to admit when you are wrong. There was no more put into the making of SBPE than any other simulator on the market - probably even less. Of course the company is going to tell you that it is geared towards the militaries of the world and that it's not a sim for the casual gamer but think about this. Why would the worlds militarys use a PC sim to train with when they have the real deal on the field? It's just a ploy to suck you into paying $125.00 suckers. You just watch, in a few months the company will need and want more money so they will reduce costs to get a profit. The US would never buy this considering they can make their own. Look at America's Army - developed by the United States Army and is considered a FPS and infantry simulator!
Are you being serious or are you trolling for trolling's sake? M$FS had a staff of how many to develop it? eSim have a programming staff of 1.
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