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Old 09-05-20, 04:23 AM   #35
Chinese U-47
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Join Date: Dec 2008
Location: China,WuHu
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Quote:
Originally Posted by ArnoldR View Post
Yes, but if you put the ship's texture in data/Textures/TNormal/tex, it works fine with extra large tga. For example, the WOWS Bismarck texture is 4096x4096, and SH3 is running fine with it.



Oh, great! I don't need to be headache for this problem anymore (I have to divide the 4096 texture into 2 textures and remap the model to make it work, now you saved me), thank you very much!






Test and succeed, thank you again.
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