Thread: Base Time 2018
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Old 01-08-19, 08:35 AM   #10
Front Runner
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Quote:
Originally Posted by propbeanie View Post
I'm wondering about scene.dat, which has sun & moon phases (and the terns), but I haven't gone through the whole thing yet... surely it's not "backwards" with night is day and day is night?... - a quick comparison on one computer is that there is not difference between it and several other modded games, but I have not been on my computer with a "pristine" stock... If it does match "stock", why have it in the mod?...

Propbeanie - I looked at scene.dat from the PRISTINE folder and from the FOTRSU.v80 RC2 folder. There are significant differences. I don't think the scene.dat is the issue though. If it were, I'd be unable to load ANY accurate save games.

For those of you interested and following this issue, The first save game load is OK. The second, third, fourth, etc. save game load, without first quitting the game and restarting is FUBAR. The data contained in the save game(s) are correct. The reading of the data is correct only on the first loading of that save game. The reading of the data is FUBAR if you re-load that "EXACTLY the same" save game. There is something very weird happening and we are trying to track it down.

You might not care whether or not the AI elements of this game are timed correctly to the day/night cycle, but I sure do! Especially with all of the detailed work that the FOTRSU team is doing! I'm not going to speak for Propbeanie, but I believe he cares as well.

If you are playing any versions or combinations of mods other than FOTRSU, then this issue is not affecting you (AFAIK).
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