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Old 07-26-16, 04:14 PM   #89
PL_Andrev
Grey Wolf
 
Join Date: Feb 2009
Posts: 992
Downloads: 91
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Ok, already tested in multicrew mode (only two players).

Spotted disadventages:
  • Persicope permanent depth - hide / rise made by mechanist only,
  • Battery level is going highly down (only few minutes of dive possible) and can be charged with... seconds on surface? (very, very fast),
  • Surfaced speed is 30 kts / submerged 16 kts both direction (forward / backward),
  • Reloading torpedo time: approx 1 minute per torpedo,
  • Uncorrected depth of Bay of Puck (90-100m, wiki says that should be 2-6m depth average),
  • Ships are hided by horizon line much much closer than in reality (2000-3000 meters I think),
  • Tutorials are YT movies only (no TDC / gun training for non-SH fans)
  • Starting mission with cruising destroyers? Hmmm... to difficult for non-SH fans...

Adventages:
  • all team have something to do, no boring game for everyone.
  • game looks extremelly fast, but this is extremelly good playable
  • playability, playability and once again playability

It looks like is much more disadventages than adventages, but playability with team-cooperation beats all disadventages. And again: a lot of unrealistic changes matches to team / crew cooperation.
Really good game with bright future!
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