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Old 01-29-20, 06:13 PM   #403
Michael Wood
Machinist's Mate
 
Join Date: Dec 2016
Posts: 130
Downloads: 314
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Quote:
Originally Posted by Sockola View Post
I want to thank you for this mod, its beautiful.

My only critisism after some patrols in 1943 is that the game doesn't feel challenging so far. I very seldomly get into contact with escorts (thats why I can't comment on their danger potential) and on the other hand there are so many juicy targets (btw I ran across a Yamato in two patrols) - I mostly encountered ships with 7000+ tons. In my last patrol I sank 11 ships for around 84 000 tons (only merchants).

Personally I generally prefer realism compared to challenging gameplay, so I really don't need the kind of killer escort challenge some players look for. For example, I really like that in FotRSU I m able to do surface night attacks, although they are risky. In most other mods for SH3 or SH4 this would be impossible, because the AI is made too sensitive. But the range of big targets at the moment seems not realistic either. And I would say some special torpedos are too cheap right now. Also, maybe I m not good at finding the convoy routes, but as of now, while shipping around the pacific for 8 months in 1943, operating from Midway, I only encountered two groups of merchants, which were escorted by one warship (one group 4 ships strong, the other 6).

I hope you don't mind the criticism, I will keep playing and really enjoy most parts of this great mod. Thank you again!
I concur.
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