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Old 12-01-07, 09:42 PM   #2
CptSimFreak
Frogman
 
Join Date: Apr 2005
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With no AP ammo left and only few of next best thing, shrapnel shell, I manage to penetrate armor and injure driver. Few more shells damaged track of still Stug and crew bailed out.



Work place of commander and gunner since in T34/76 those are the same person.



Loader is waiting my next command. My tank carries ~10 AP shells, ~10 Shrapnel and ~60 HE shells. Each shell can have different settings; I can set shrapnel to detonate with impact which can actually provide +/- 30mm of armor penetration or set it so shell detonates over infantry.



Infantry charges forward. Without proper support, they are toast.


This is the result what happens when infantry charges position without tanks / artillery. My HE shells plowed the ground around them.


With only HE shells left, I managed to knock out tracks of this Stug. Thinking that I knocked him out and crew bailed, I was stupid enough to driver right in front of him later on. He didn't miss and with with first shot my tank was knocked out.

German units managed to retake village. I caught Stug moving away and shot a shrapnel shell into it's rear. No one jumped out as Stug stopped moving forever.



One AP is enough to take out this Pnz at 850 meters.
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