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Old 09-13-13, 12:58 PM   #3937
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
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Here's a cockpit view /w input indicator of me doing the turn and landing:


NOTE: That was just after take off, so my speed wasn't very high. But you just
need to bleed some out on your way to the turn point if you have high speed.
Don't do the slow, shallow bleed, but once or twice a steeper pitch up.
Imagine if you'd be under fire, you don't want to be a slow*, easy target.

This maneuver applies quite universally, you can practice this even in the Armed Assault
series (done it in ArmA 2 and 3 (Little Bird)) and in DCS: Black Shark.

The aim stays the same no matter the game/sim: 1) bleed airspeed and
2) get to almost stationary hover. In other helos, you can make a left-hand
turn if you want of course.

Hope it helps!




EDIT: * I mean't to say predictable. I remember seeing a Vietnam War documentary years ago,
talking of how the VC and NVA took out US helos. They had charts that would show where to
aim if a US helo was doing a shallow landing, it was pretty accurate by the looks of it and they
had these attached to trees around their lines, so they could check them quickly.
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