No, the hard part is having announced the new mod is coming, to be writing the mod, knowing that many people are out there thinking their waiting is the hardest part!
You know, when you announce a big mod, there's always a lot of uncertainty as to when it will be ready. For instance, we discovered by getting killed a lot, that FOTRS 2.0 was infested with dozens of elite hunter-killer groups and expert players were getting killed on their first or second cruise of a career. That's a mod killer. It was entirely unanticipated. And campaign files are not quick to change.
That's only one of the many gotchas that happen when you are foolish enough to start a new supermod!
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