View Single Post
Old 12-10-10, 02:02 PM   #15
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Jaeger View Post
Hi Trevally,

besides some tutorials (and automation scripts) for attacks, can you add some tutorials (and perhaps automation scripts) for navigation? Dead reckoning (taking spedd and bearing each hour and drawing it in the map while bad weather, asking the nav officer to take a position by using the sextant while good weather conditions) for example? Perhaps an automation script could be useful to do positioning automatically two times a day?
I have been looking at making a tutorial for plotting a distant sound contact with no map contacts on - "Four Bearing". (this could work with real navigation too)

Now with the new "Real Navigation" I was thinking some more basic chartwork. Things like coordinates, speed/distance conversion and dead reckoning.

Not sure about automation - will have a look.

Quote:
Originally Posted by TheDarkWraith View Post
starting in v5.4.0 this was corrected
Thanks TDW

Quote:
Originally Posted by BigBANGtheory View Post
I have just played through the 1st Fast90 tutorial, bloody good best tutorial to date IMHO. Thanks Trevally and of course TDW for the work, this plugs another big gap in the vanilla game.
Thanks BigBANGtheory, hope it helps. Any suggestions would be welcome
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote