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Old 08-27-15, 09:08 PM   #69
Killerfish Games
Cold Waters Developer
 
Join Date: Aug 2012
Posts: 274
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Glad you're enjoying the game.

1. We're looking into a difficulty option to increase the player fleet size in BotA games. As you mention, adding more to the mission Campaigns would likely trivialise their difficulty.

2. Good suggestion, but unfortunately somewhat impractical to implement as it would be quite complex timing various torpedoes vs ships and then syncing the ship's subsequent movement phase.

3. Agree, but the game is based on a single attack action per turn. This is similar to requests to be able to fire torpedoes, main guns and secondary guns each turn which we feel slows down the turn cycle. In next update we're looking at increasing the carrier wing sizes as we agree carriers need a little boost.

4. Interesting, however star shells are usually fired at a higher elevation than the target to light up the area behind the target as well as keep your ships out of the illumination range. So the salvo would be too high and miss.
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