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Old 06-13-15, 03:28 PM   #65
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
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One suggestion I have, and maybe it's one suited to a (potential future?) PC version:

I'd like to see a "doctrine" feature, per unit or perhaps per combat area. What I mean by that is: have a chance to set orders for units in an area, for example to order submarines to sail submerged by day (and reduce their risk of taking damage from air attacks, but also reduce their chance of spotting convoys), or to order surface units to be either close convoy escort or act as hunter killers (affecting the type of battle that will be created in an area), or otherwise affect initiative at the start of battle. That might give the player (and the AI) a bit more control on the strategic level, without getting too micro-manage-y. What do you think?
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