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Old 11-16-09, 11:46 PM   #42
Rapt0r56
Commodore
 
Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
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hey guys,

sorry for the delay. i had much work in real life. will continue work on these mods next days. and also found a way to finish the flak shells mod.

Sounds good.

Quote:
falling water-droplets! there are about 4 now. 3 at the conning-hatch and one at a pipe over the machine controls.
[Edit]: One little Question, how should i'm imagine this? It is controlled as depth... for example it stopps at 10-15 meter, or does it go on also submerged?
(Sometimes you've seen in "Das Boot" movie scenes from submerged and still water dropping.)
Sounds very impressive.

And another (big) Question. does you make an version of the actually OHv3.8 too or is it OH2?... or Stock?
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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