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Old 06-13-20, 10:07 AM   #62
Jeff-Groves
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Quote:
Originally Posted by DanielCoffey View Post

The following objects do not seem to have any UV mapping...

NCV_Shinano_boat01 to 06, _dir01 to 08, _dirBig01 to 02, _funnel, _struct01 to 02, _cablu01 to 02, _catarg


NCV_Shinano_rad01 to 06 are all at 0, 0, 0 in the middle of the model and therefore invisible.


Without these the model is useless and no silhouette can be created.

In the early days of SH3 modding, things could not be removed from a file as easily as todays tools allow.
Many Early Modder built Units had shrunken objects imported and moved to hide them.
I suspect this Unit is based on one of those.
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