Quote:
Originally Posted by DanielCoffey
The following objects do not seem to have any UV mapping...
NCV_Shinano_boat01 to 06, _dir01 to 08, _dirBig01 to 02, _funnel, _struct01 to 02, _cablu01 to 02, _catarg
NCV_Shinano_rad01 to 06 are all at 0, 0, 0 in the middle of the model and therefore invisible.
Without these the model is useless and no silhouette can be created.
|
In the early days of SH3 modding, things could not be removed from a file as easily as todays tools allow.
Many Early Modder built Units had shrunken objects imported and moved to hide them.
I suspect this Unit is based on one of those.