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Old 10-10-14, 03:56 PM   #964
Lanzfeld
Grey Wolf
 
Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
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Ok Some more questions about the sensors in NYGM. I am hoping that Stiebler will have an idea about these through all his testing.

1. Does going decks awash (7.5 meters on the depth meter) have any effect on being spotted? I am thinking early war, night, decks awash, less than 10 knots and bow on aspect for best results? I just would like to know if it makes a difference?

2. After a depth charge blast how long (if at all) are the escorts deaf? I hope this is simulated! Sure would help in trying to escape.

3. This one is a bit out there but I was wondering if the game uses the same data for the academy training and the career? The convoy mission is in 1939 but the escort (hunt class) seems to have ESP on where to find you even after a 3000 meter torpedo attack. I run from my launch point for a quite a large distancet and then dive to 90 meters and silent running (I even go 1 knot!) yet this escort with 1939 tech comes right at me . Sigh.....ever feel like the AI cheats Stiebler?

UPDATE: Played few more times and saw that the escort couldn't find me all the time. I guess it is just luck.

Enjoying getting up to speed before the big career! Thanks for the great MOD!

P.S. Anyone recommend a good sound mod for louder depth charges and louder escort screws?

Last edited by Lanzfeld; 10-10-14 at 08:32 PM.
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