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Old 03-19-11, 12:33 PM   #8
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
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Quote:
Originally Posted by TheDarkWraith View Post
The lifetime controls how long this disturbance (from each DC explosion) lasts. The time is in mins and thus is why I have a value of 0.1333 (0.1333 * 60 seconds = 8 seconds). The min value is 0 and the max value is whatever you want.
The noise value I have no clue what it does/how it effects the game. The .act file says the value should be >= 0. Now if that isn't vague I don't know what is You'll have to experiment with the noise value and report back your findings so we can determine what exactly this does. The min value for noise is 0 and the max value is
thanks for this formula: 0.133*60 seconde = 8 seconds (how in the name of god you figured this out?) ... i saw in an movie tha the noise persist around 45 seconds in medium (from the time that dept charges touch water line and the time the last one finish to explode... this is for each DDs attack)

I will try to change numbers and i will repor if i will find something interesting... thanks for sharing this with us
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