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Old 06-21-20, 02:23 AM   #26
maslas
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Join Date: May 2020
Location: Athens, Greece
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Quote:
Originally Posted by XenonSurf View Post
....but were (are) they financial successes overall? Not in all cases I think...

Thanks for the detailed thought. You are right. Financial success is a matter of perspective here. If in a parallel universe, I was EA with 9000 employees to feed anything that will cost me millions and doesn't return billions (I exaggerate to give emphasis) will be considered a failure.


Our perspective differs.



Quote:
Originally Posted by Pirate View Post

Then another thing you may not find spoken-out too openly in these forums: For younger people, 'submarines' are a thing of the past, not a delightment of the present, more a thing for History books. Another analogy of the past: Why are there no tank simulators published so often today? Because even a 12-year old kid knows: Tanks are there to be shot down, it's their inevitable quick fate...

The reason that you don't find spoken-out too openly what you've described it's because this is not a fact but a an opinion. Our research so far is bringing different results and is based to the fact that simulators are not games but hobbies.
However, your opinion is, as always, well respected



Quote:
Originally Posted by Pirate View Post
Humm, this could be a true replacement for the Sonalysts sims Dangerous Waters, Sub Command and 688I! ...

Well that's the plan!



Quote:
Originally Posted by Pirate View Post
It looks to be in very very early development stages, so right now, it's mostly promises...

Can't blame you on that. Only future will tell then!


Thanks both of you!
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