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Old 03-24-17, 06:15 PM   #1349
Benzin1973
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Join Date: May 2016
Posts: 217
Downloads: 151
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Hello Stiebler,
I think there has been a misunderstanding regarding this whole repairs & [ICON] stuff
Our files (mine at least, but think i can speak for Kendras as well) as downloaded with the NYGM mod are in fact correct. With the proper [ICON] sections commented out.

Kendras and myself tought that not being able to assign the repair team to certain compartments was a bug of some sort, and that uncommenting those sections ([ICON]) in the files fixed this "bug".
But as Tycho pointed out, there is no bug. It was i (we) who dint understand how the NYGM repair mod worked.
Youre right Tycho, i should have read the NYGM manual more carefully.

So dont worry, there is no bug. Just a couple of users who dint understand how this feature works.

On a side note, the more i (carefully) read the manual, the more i fall in love with NYGM. Its hard, but realisticly hard. Ibe played with GWX most of my 500hrs of SH3, and was allways bothered by certain things wich i considered unrealistic. Like an escort sometimes detecting me "somehow" at 15km, at night, while im submerged and standin still (saw my persicope @ 15km at night i guess?), so much that i made a mod to tweak these things i dint like.
In NYGM on the other hand, every aspect of the game that seems "severe" or "unfair", has a perfectly realistic explaination behind it.
So again, Thank you for this great mod.
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