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Old 08-07-20, 10:15 PM   #8
CapZap1970
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Join Date: Mar 2007
Location: La Paz, Bolivia
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Quote:
Originally Posted by VonDos View Post
Thank you so much, prosit!

Yes, sim file in every ship!
in obj_funnel there's an ID that appear like:



0x91344d00c078d76d is a "smoke type". Not the only one.
Few others mod design a number of different smoke types...
One more question: what must I do if there is more than 1 type of smoke TGA? How do I add the second? Then I must copy that valuefrom the particles.dat file to the .sim file? Sorry to keep bothering you with this...


CapZap
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Last edited by CapZap1970; 08-07-20 at 10:57 PM.
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