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Old 06-03-14, 02:54 AM   #8
aluekomentaja
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Join Date: May 2014
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Quote:
Originally Posted by maillemaker View Post
I've never opened any of the editor files, and I never intend to, as I don't want to see the magic behind the curtain.

But I can tell you with GWX, yes, the war progresses as you would expect.

Air cover gets more dense, including night attacks. Merchants start off unarmed, and by 1941 they are armed, and later on they all seem to be. Starting off you will find plenty of single merchants, later not so much. Starting off escorts may be light, later on they have plenty. And the escorts' detection ability only gets better as the war goes on, too.

My advice is this: Stay out of shallow water, and never attack a convoy with less than 100% hull integrity. When you are forced to dive, go all the way into the red by 40 meters.

Steve
I have noticed this. The two escorts in my first convoy managed to inflict serious damage to my conning tower, in fact I had to return to Wilhemshaven to have radio antenna and periscopes fixed. Loved the guessing game that was evading them underwater, half of the game happened in my head, which is good. The only defence I got was to go deeper and try to stay silent.
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