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Old 01-23-22, 05:49 AM   #24
Nexus
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Join Date: Dec 2021
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Quote:
Originally Posted by zachanscom
jesus that looks good. that paint chipping on the interior consols, the little water displacement effect from the helicopter. those details man. this is the dcs of subsims. very well done.
Perhaps some of those will be moddable
Let's see what the next official announcement unveils
DW was certainly meant for multiplay, otherwise they wouldn't have implemented so many platforms as human playable and addictionally in multistation mode (that's not for free). Also, to implement an AI that can adapt tactics in such a sim doens't look to me as an easy task. Allowing human opponents "fixes" that and that has been demonstrated it the SCS series and the communities that arose. Perhaps, but that could bee totally off, the multiplayer mode was unstable just because of routines put in place to warrant integrity, but i dunno. Online play was not the only issue (btw modding never fixed it), the mission editor was/is another.

Last edited by Nexus; 01-23-22 at 06:03 AM.
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