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Old 09-05-20, 03:45 AM   #34
ArnoldR
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Join Date: Jul 2018
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Quote:
Originally Posted by Chinese U-47 View Post
By the way, after test and test, I found the maximum acceptable size of a texture for SH3 is 3748322 square px, like 2738 x 1369 (=3748322), or 1936 x 1936 (=3748096). Any texture larger than that (like 1937 x 1937) will make the game stop (not crush, but stopped, unresponding) when meeting the ship with the texture.
Yes, but if you put the ship's texture in data/Textures/TNormal/tex, it works fine with extra large tga. For example, the WOWS Bismarck texture is 4096x4096, and SH3 is running fine with it.
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