Quote:
Originally Posted by derstosstrupp
My thinking with helm, since the primary helm station surfaced was inside the tower, I bring a fully-rested off-duty helmsman to the bridge to fill the fourth slot. This simulates the somewhat rigorous duty inside the tower at the helm station. On-duty helm is in control room in game but having helm do “double duty” works well. Cook can help up on bridge too.
As for the planesmen, if you wanted to be technical, on a dive you could bring down the bridge watch petty officer and one additional lookout for manning the planes but since there are only three control room slots, one of which is taken by helm, I just keep those as the control room personnel (Zentralemaat and his Zentralegast).
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Not a bad idea. I like to use Diving Duck's interior as it automatically puts the planesman on the bridge while on the surface and at their planesman stations while submerged, vs. having them at their seats all the time which is not how it was done irl.