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Old 11-29-23, 04:34 PM   #1026
KaleunMarco
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Quote:
Originally Posted by mazzi View Post
Everything is correct, the question is how to make, for example, Kure Naval Base, which is not in sh4 at all?
caveat: i am no expert at what you are attempting but i have some suggestions.

it appears that cities/ports that have a physical/geographical appearance in SH4 have some things in common.
a. they have .DAT files in \Data\Terrain\Locations. you can use one as a model for Kure and then use skwas' S3Ditor to edit the new Kure file.
b. once you have created the .DAT, add that new file name as an entry to the \Data\Campaigns\Campaign\Campaign_LOC.mis file, using the existing entries as a model.

you should probably create a separate mod folder under JSGME for these changes so that you can keep things separated and by using JSGME you can apply them and remove them at will.

apply the mod and go look at your creation.

as i led off with, i have never done this but there appears to be a path to success.

good luck!
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