Thread: [REL] NEW LORIENT
View Single Post
Old 03-19-20, 05:17 AM   #149
Kapitän
The Old Man
 
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
Default Game won't start with New Lorient Mod

Hi Guys,

I'm running CCoM10 and installed the following:

CCoM_CaptainsChoiceOfMods_Release_10_0_BASIS_EC
Supplement to V16B1 (JSGME)
CCoM_CaptainsChoiceOfMods_Update_Bunker-Start_100
New Lorient v1 - LSH3-2015_BunkerStart

I'm starting the game without SH3-Cmdr, just to test it. The game starts and I can select a career in base etc., but the game won't load a game save in base (breaks off after about half way of the red bar).

I also tried to it without installing "CCoM_CaptainsChoiceOfMods_Update_Bunker-Start_100"
but it doesn't work either.

Now, what I have also done is, to rename some bases in the Campaign_LND file, according to the "Supplement to V16B1 (JSGME)". I have done this, in order to dock there just to refuel (e.g., as a last "Pit Stop" on the outbound journey, before heading for the Atlantic), without loosing my installed torpedoes, e.g., from "Bergen" to "U-Bergen".

I don't know, if the refueling etc., actually works but I was able to load a game save in base that way, with the new names appearing, e.g., "U-Bergen".

If any of you can give me some help, I would much appreciate it!
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90)

Last edited by Kapitän; 03-20-20 at 03:26 AM.
Kapitän is offline   Reply With Quote