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Old 09-29-20, 04:31 PM   #6
Armistead
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Join Date: Dec 2008
Location: on the Dan
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Quote:
Originally Posted by Bubblehead1980 View Post
I agree, pretty strong realism factor with cams off and contacts on. Contacts just make it easier overall to keep track of targets etc.

I released couple depth charge mods for TMO recently, really changed things up. Tough, can kill your sub, just in a more realistic manner. Keeps damaging systems until cant stay afloat .

Actually about to tweak the mod again.
I like Trav's damage model, tho not sure all his depth charge changes but the sub itself, I loved the fact if it flooded enuf you may surface but you could easily sink back down and I loved being able to sit on the bottom without taking damage. Once I had to return to base barely above surface due to flooding. I have my disk out and plan to load up and play again soon thanks to you and will give yours a try. I also liked the fact the men became bedridden at about like 60% if injured. Course hated his env. changes but used my night mod env to overwrite it.
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