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Old 09-25-08, 05:11 AM   #18
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
Location: Staffordshire, Uk
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Yup, those are the poly errors i was talking about, i hate .obj files

The model is ~160000 polys when triangulated, at present its in quads + a few n-sided polys, i tend to give the count in triangles since the model would have to be triangulated to use in game.
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