Next version will have DGUI for LSH3 (lighter Gui than others), 15ms waves adjusted for more realistic sailing (and harder attacks), and more realistic sinkings...
Waves can now mask horizon, and fit better with my splashes:
Waves can now reach highest point of turms, and sometime briefly fill whole turm:
All ships handle nicely new 15ms waves without any issues:
Now after the "ship destroyed" message, ships are not instantly sinking in few seconds...sinking and desapearing process takes much longer:
Still testing...