I'm not certain what the maximum unit # is, but I did generate one mission with 8 groups (4 per each factions), large div size (6-10 divs), and large platoon occurance (50-75% occurance) and it did load, but was verrrry laggy on my outdated system (2.3Ghz single core, 3Gb RAM, ATI X1650 512Mb).
I suppose others can max out the generator settings and post their results. Right now, I have the group size limited to a max of 4, but I can increase by changing one line of code...
I'll be sending out version 0.07 starting tonight to anyone who PMs me...0.1 will be out as soon as I can squash a couple of pesky bugs that have popped up in the last couple of days.
Voyd
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