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Old 06-26-18, 10:10 AM   #1587
FPSchazly
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Quote:
Originally Posted by MANoWAR.U52 View Post
Was thinking of that because of the shallow waters, thanks for clarification, is there a way to figure out facts like ocean bottom when playing the mission?
Not that I'm aware of, no. The only way you can is perhaps by having a sense of how loud typical merchantmen or fishing boats are and realizing they're actually much closer (re: quieter) than normal because of a different bottom type. However, the ocean bottom only affects how loud things are if the sound speed profile of the mission is bottom-limited, which you can see in the SSP pane of the sonar. If there is a layer, the loudness will always be the same.

Quote:
Originally Posted by MANoWAR.U52 View Post
I am stalking the group and also detected the Akula but the mission won´t proceed. All ships stopped an remain at 0kt.Running full time speed since 10 minutes, nothing happens...
You need to approach each ship in order to simulate an attack. If I remember correctly, you need to approach within 4 nmi of each ship but no closer than 2 nmi of each to "attack" them.

Quote:
Originally Posted by MANoWAR.U52 View Post
Edit: Goddamn what a bugged mission, I had to manually set a lower depth (60) than Seawolf´s PD in order to trigger the mission goals, both main goals are now fullfilled, mission still shows incomplete because I am waiting for a radio message that ends the mission which I never receive.

Is there even a point to continue this campaign? Looks like a train wreck to me, spent over two hour to figure out what the issue here. Look I appreciate the converted campaigns and the RA/DWX mod but if nobody even tested if added things work properly it is just a utter frustration and useless time waste. Nobody benefits from that.
I would say no. I tried it on my YouTube channel and I think the fourth mission became unplayable. I was trying to remake the campaign at one point to be more faithful to Sub Command but it's a lot of work and it fell to the wayside. Given how RA is presently tuned, etc, I'm also not sure it's possible to make it that faithful to Sub Command.
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