They will have the opposite problem of the Australian boats in the USN. They will start having to do more and more special missions as the war goes on. They will be horrible resupply missions.
I have no specifics, but one can only assume the IJN was forced to do what the USN did on such missions—remove fish.
To properly play supply missions, the player should have to remove fish. This might require making a new "cargo" fish. No warhead, heck, no model needed. You get in place, and fire them all off. The player would be allowed 1 real fish per tube, however.
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