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Old 12-01-21, 09:48 AM   #32
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,189
Downloads: 490
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Quote:
Originally Posted by Mister_M View Post
Well, I finally managed to download and play AOTD. The AI looks fine (more subtile escort, merchant ships trying to evade... I didn't test airplanes), but the extremly bad looking ships through periscope is a total game killer for me, I don't even know what course the targets have, I can't see only pixels on the sea surface.... So, you mainly play with the nav map screen, which I find not very realistic. Also, you can't operate hydrophone, which is a big flaw. It's also necessary to find proper shortcuts, because playing only with the mouse is a nightmare...

But indeed, it's a new point of view of Sub simulation compared to SH3, and it's a pity that SH3 is not an improvment of AOTD...

Target's course, speed, and bearing is in your scope/uzo view info. panel. And the nav. map info. box too of course. Once a ship/convoy is close enough, it's easier to do so visually.
Regarding the nav. map, I don't have a problem with that as a lot of time is spent at it in SH3 too and doing so in any game is a way to provide situational awareness on a computer, that a person would have as is irl.
I also don't care about working the hydrophone, etc., including in SH3; I prefer to be the commander, not each crew member, i.e. But I understand others prefer to access multiple stations.

A shortcut guide comes with the game, probably online too somewhere.
Anyway, glad you got to try it !
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