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Old 12-13-05, 02:03 PM   #24
Beery
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Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Quote:
Originally Posted by Highbury
Anyways... my question is still unanswered. Why are boats of the IIA type numbered higher then 6 when the U-boat numbers.cfg supplied with SH3 Commander seems to show them as limited to 1 - 6 only? (I know that "but there's no way (as far as I know) to change the actual U-boat type number in the game" was in your post Beery, but then why would this file exist?)
I think there's a miscommunication somewhere. I am understanding your post, but deployment does come into it, since the reason RUb and SH3 Commander doesn't model the Type IIA is because of deployment issues, and therefore it doesn't use Type IIA boats or numbers. My SH3 Commander U-boat numbers.cfg file has the following numbers for the Type IIA:

[IIA]
ALL=8,9,11,13,15,17,19,20,21,22,23,24,56,57,58,59, 60,61,62,63
902=8,9,11,13,15,17,19,20,21,22,23,24,56,57,58,59, 60,61,62,63

I'm not sure if that's what the current release has, but it will be in the final release and it's correct for the Type IIB as far as I know. We can only fix so many things at a time, and this may not have been fully implemented in earlier versions. I must admit I'm not as 'in-the-loop' as I used to be on these issues, so I can't give a more precise answer than that.
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