Thread: [WIP] TMO Update: Almost ready
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Old 02-21-21, 01:58 PM   #1
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Default TMO Update: Almost ready

My TMO update is finally almost complete, putting the files together, resolving conflicts etc. There are some lingering issues must resolve and am not sure how.

One is to make the nights darker. when actually get a dark night, with current settings, can pull off realistic night surface attacks since I have the visual sensors balanced and toned where are are still a challenge enables player to pull off night surface attacks in a historically accurate fashion. From my research, night surface attacks were typically made 2500-3500 yards on surface at night and often from inside the escort screen, which is important to be able to do in 1944/45 when convoys have plenty of escorts. Problem is the skies need to be darker at night in TMO, often far too light, even without moon. There also seems to be a full moon nearly every night. There was once an excellent mod by Armistead that darkened the skies and worked great. unfortunately I lost it on my old PC, it is not uploaded here, and he does not have it either. So if anyone knows how to remedy this situation, let me know. So how do we darken the nights? Can the moon phases be altered or is this hardcoded?


Second, for some reason on Japanese vessels Allied depth charge racks are showing up. Look at stern on enemy escorts, there are US sailors instead of japanese, no sure what happened?



There are two main issues want to fix prior to release, aside from resolving conflicts with certain mods wish to include.
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