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Old 07-08-21, 01:58 PM   #11
Sonarman
The Old Man
 
Join Date: Mar 2002
Location: Ayr,Scotland,UK
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Brilliant video Neal, showcases the tense nature of the gameplay very well and at the same time allays the fears about the complexity of the interface that the publisher has highlighted, it actually looks very intuitive and relatively easy to get to grips with.

The cat and mouse nature of play and speed of play very much put Red Storm Rising into my mind and that is a great compliment for any game. Lets just hope that Playway take a leap of faith here and allow the game to come to its full fruition, there is a big gap in the market for quality naval sims left by the SH series and this game certainly feels like it is ideally positioned to fill that gap.

Hopefully the devs can satisfy the publishers’ requirements by adding tutorials and ai asssistants rather than dumbing things down, if they cant come to a compromise then perhaps a deal could be struck to move the game to the newly ressurected Microprose i am sure they would see the great potential here and be more than happy to partner with Iron Wolf.
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