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Old 04-14-19, 11:05 AM   #3
Thecoroner
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Join Date: Jul 2016
Posts: 13
Downloads: 25
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Hi,
I've seen your tool that's nice.
I'm interested in the quad prog optimisation problem.
Especially, in a first place, trying to find the solution going in straight line at constant speed.

I'd like it to be really simple to use. Enter as few data as possible as gathered in the game and get the true course solution.
I should add a bit more info to be able to redraw target true course in the game as easily as possible.

Anyway, it's not perfect and it's hard to get good solutions in game. Hard to be precise with the hydrophone, but at least with the course and rough estimation on distance you can plan on where to go next to get a periscope solution at a good angle.

I'll git my code and check the optimisation problem when I got the time (I shouldn't be doing this :P)

I like the geogebra construction 'cause it's really accurate. You can move the angles to check your solution for distances and courses.
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