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Old 09-19-13, 12:20 PM   #14
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Quote:
Originally Posted by sailor_X View Post
Rubini thank you for the mod



Does this means moonlight will be also present at cloudy night ?
Yes, but in a less amount. This is the main issue with the mod (sh3 engine limitation). Anyhow, if you look at night env with attention you will notice that even in vanilla or modded envs we always have at least one light at deep night: ambient light. What I made on the mod is to add one more "ambient light" that is attached to the moon. So if you adjust your env correctly you will not be bored by this "always" there moon light. (just not use a so much powerfull moon light and you will not notice this added light)

At first, at my game, i made the deep night´s ambient light very dark and then the moon light took it´s "place". But late i noticed that this isn´t really necessary, we can have both without issues.
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