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Old 04-24-19, 12:46 PM   #97
propbeanie
CTD - it's not just a job
 
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Airplanes are weird. They follow the "CrewRating" of their "launching" asset, if one is involved, whether aircraft carrier or airbase. You can "see" the "modifiers" in the "Data / Cfg / AirStrike.cfg" for the airbases. There's a little bit of 'documentation' at the top of the file. The other place to put changes would be in the mis files for each individual airplane ("Search" on "Type=30?" in a text editor), and set them to "CrewRating=4" ("Elite") in a text editor. They'll "fly" better also. Then, for all the CV type vessels you have, set them to "CrewRating=4", and the planes they 'launch' will also be "Elite". In the appropriate Campaign folder, and the appropriate XX_AirCover.mis file, set all of the AirBases to "CrewRating=4", which is "Elite". You should see a marked improvement in the planes' 'flying' and accuracy. The Betty still needs help though... After that, you'd better crash-dive and fast when you spot a plane...
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