Quote:
Originally Posted by Uber Gruber
Watching this thread closely....is there any chance of adding an ambient light source somewhere near the CT entrance to get the impression of a a 'shaft of light' coming from CT into the control room ?
Wishfully,
UG
|
I think the ambient light nodes will only affect bump-mapped surfaces (like the crew), everything else is static lightmaps which cant be altered without editing the actual lightmap textures.
Its worth a try though i could be wrong.