Thread: [WIP] Lighthouses mod
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Old 07-25-17, 12:43 PM   #359
gap
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Join Date: Jan 2011
Location: CJ8937
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Our first lighthouse is not finished yet, but I am making plans for the next one.
It seems that with the Phare de la Vieille we will have a foghorn in game. To be precise, three blasts separated by a 1 minut interval:

http://enezsun.chez-alice.fr/Phares/Vielle.htm

BTW, I am trying to locate the diaphone on pictures available from the web, (so that I can model something similar and place it correctly within the lighthouse model) but I cannot find it. Maybe, in recent times, it has been replaced with some electrical device

Quote:
Originally Posted by Kendras View Post
I let you compare between the SH3 map, and the real depth map :



Should we edit the SHIII terrain so to add the Pointe du Raz and Chausée de Sein in game?



From your screenshot of the ME map, I don't see them simulated in game. Both La Vieille and La Plate lay on the offshore extension of the Pointe du Raz with a sea depth ranging from ca. -10 to -14 m between the two lighthouses (measured in Gooogle Earth). In game, the depth of both locations is -17 which is reasonably close, but maybe we can do better, and recreate the submerged ridges as closely as possible with the limited resolution of SHIII's depth map
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