Thread: [WIP] Lighthouses mod
View Single Post
Old 07-23-17, 07:28 AM   #346
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Hi Kendras,

when you get time, if you select any 3d model chunk in s3d, there is an uncaptioned parameter to the right of the "Model info" section, about under the Import/Export buttons, whose exact meaning is beyond my understanding.

In most SHIII files I have seen so far (and for all the 3d objects linked to a material with SpecularMask action controller and with an alpha channel in their texture), the said parameter is set to 4, but in our files it is set to 6.

I start wondering if this is not the culprit for the corrupted reflections on our model. I know the chance of this being true is low, but as someone else said: "when you have eliminated the impossible, whatever remains, however improbable, must be the truth". Maybe worth a try?
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote