AFAIK, there is a severe accuracy penalty when more than one ship is firing on the same target at ranges over 5k. I still haven't quite found the 'magic formula', but all in all 1-to-1 seems to be optimal for accuracy - it's the positioning of each of those 1s that is the real winning factor, either relative to weapon firing arcs or relative to environment (light/wind) conditions. In situations where forces are close to even, 1-to-1 seems to be almost a necessity. In situations where you have more ships in range than the enemy, it may be worth experimenting with firing concentrations.
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