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Old 05-18-06, 10:03 PM   #14
Doc Savage
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Join Date: Feb 2006
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Quote:
Originally Posted by LuftWolf
Quote:
Originally Posted by Doc Savage
I faced a similar problem when I wanted a FFG to not launch helos.
What I did was to place the helo in the air to begin with and then ran a "Remove Platform" script at mission start to remove it.
It didn't have anything to launch after that.
Should work with the CV as well...
Couldn't you have also removed the helos from the FFG entirely at the mission editor loadout screen?
It doesn't seem posible. I see a "Default Loadout" option with one helo and a "Loadout 1" option with two. Nothing with zero (this is an OHP)
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