What I mean is if you hit a ship with a torpedio, you'll not know immediately if it will go down or not. The "she's going down" message might appear later. If there's enough flooding. That's the way it works in GWX and NYGM.
What's strange is: LSH3 actually had this feature in the 2010 (?) version but they removed it for the 2015 version which has always been reason, apart from the ridiculously low difficulty (I've seen videos of people sinking destroyers with their deck gun
), why I didn't like LSH 3. Anyway with your improvements it's much better and I think I'll keep it.