View Single Post
Old 01-03-19, 03:20 PM   #307
jokerl90
Seaman
 
Join Date: Oct 2009
Posts: 39
Downloads: 75
Uploads: 0
Default

Just started playing SH4 again, stumbled onto this modsoup and I'm loving it! Much more playable now, even got to sink a couple of destroyers, they never saw it coming (night surface attack).
I was getting a 75% dud rate on torps with speed set to high, moved it to low speed and no more duds. I have read about the firing pins in real life, don't know if that's in the game/modsoup, but it works.
There's not enough slots in damage control to move all the deck watch into the hull of the sub. I wanted to add some slots to damage control but they are not showing up. I added the following to the subs .upc file

[UserPlayerUnit 1.Compartment 7.CrewMemberSlot 8]
ID=CrewMemberSlot_DamageC7
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

[UserPlayerUnit 1.Compartment 7.CrewMemberSlot 9]
ID=CrewMemberSlot_DamageC8
NameDisplayable= Damage Control Crew
Type= Crewman
WatchIndex= 0
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL
and so on up to 12 slots


Any idea why it's not working?
Guess I could make some room in aft battery before leaving port, but I didn't know if that's the thing to do..
Thanks for any help and thanks for the great mod!
jokerl90 is offline   Reply With Quote